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Handball

From contract to App Store — in 10 working days.

Germany's record-holding handball club did not want a 9-month custom build. With HUDDLE, a kickoff turned into a fully branded club app live in the stores in two working weeks — including HBL live ticker, matchday missions and existing-sponsor activations. The decisive effect: from launch day onward there was new digital sponsoring inventory available — marketing capacity that simply did not exist before. Sponsor revenue started flowing in the month after launch.

Time-to-Store

10

Working days

0

Lines of custom code

3

People on the club side

~15 min

Daily stand-up

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A HUDDLE app is not an IT project

What it does not need

  • No internal mobile team on the club side
  • No multi-quarter sprint planning
  • No open roadmap with uncertain go-live
  • No custom-code maintenance after launch
  • No technical debt that bites you next year

What happens instead

  • Platform configuration in the CMS — like a marketing tool, not software development
  • Fixed launch date in the season calendar
  • Marketing can start immediately — sponsor slots are sold from day one
  • Sponsor revenue starts flowing the month after launch
  • Platform updates ship automatically, no extra effort

The 10-day timeline

  • Day 1 — Kickoff: CI assets handed over, feature set picked from the HUDDLE catalogue, sponsor list shared

  • Day 2 – 3 — Branding configuration in the CMS, colours/typography/icon set, App Store listings prepared

  • Day 4 – 5 — Content import, HBL sports-data sync connected, player and squad data mapped

  • Day 6 – 7 — Push templates, sponsor slots, matchday missions configured; internal UAT with club marketing

  • Day 8 — Submission to Apple App Store and Google Play, store screens and privacy assets in place

  • Day 9 – 10 — Review approval from both stores, public launch with first push wave to the existing newsletter base

What fans get from launch day on

  • HBL live ticker with push for goals, half-time and final whistle

  • Matchday missions — prediction game, club-history quiz, line-up voting

  • Fan loyalty programme — points for matchday activity, redeemable for club rewards and sponsor prizes

  • Player profiles with season stats, career path and team imagery

  • Push notifications for ticket campaigns, home games, DHB cup and Champions League

  • Sponsor slots as integrated content — no external banner ad surfaces

Marketing from day one — the platform leverage

Classic custom development

  • 6 – 12 months lead time — sponsor packages stay in the drawer
  • High residual risk: bug fixes, store reviews, privacy audits eat additional weeks
  • First sponsor revenue Q3 of the year following contract
  • Sponsorship losses in between because the activation inventory is missing

With HUDDLE

  • 10 working days time-to-store — fixed date, planable in the season calendar
  • Sponsor slots are sold in parallel with setup — marketing starts before launch
  • Sponsor revenue flows from the month after launch
  • White-label in the club's own CI — fans experience it as "the THW Kiel app"
  • Platform updates without new engineering effort

New marketing inventory from day one

  • Digital sponsor slots on home screen, matchday feed and inside push waves — inventory that classic LED-board / jersey sponsoring does not offer

  • Coupon campaigns with redemption tracking — sellable to regional consumer brands that stadium sponsoring cannot accommodate

  • Loyalty points as sponsor currency — brands fund rewards, fans activate brands (CLV lever)

  • Matchday missions with sponsor branding — higher engagement than static logo placement

  • Real-time KPIs per sponsor activation — clicks, redemptions, conversion funnel directly in the dashboard

  • A new selling argument for the sales pipeline: concrete new activation inventory, not just bigger logo visibility

What honestly does not fit into 10 working days

  • Deeper backend migrations from existing CRM/ticketing systems — that happens in a second step after launch

  • Highly individualised features outside the HUDDLE catalogue — possible, but with their own roadmap

  • Multilingual setup beyond DE — handled in take-two after the initial rollout

If your kickoff were this Monday, the app would be live in two weeks — with new marketing capacity from day one.

In an intro call we clarify prerequisites, feature set and a binding launch date. Sponsor pipeline can run in parallel with setup.